iBeard V 2.0 [VID]
Trampy. That’s how I looked. So it was time for the beard to be released back into the wild, and smaller, slicker version adopted and trained.
Filmed on a Canon 450D, hooked upto a Macbook, 219 frames, in about 15 minutes.
Beard. Gone.
What if all the dinosaurs in Jurassic Park said “Hey”?
LAÏKA
LAÏKA (LONG VERSION) from Guillaume Blanchet on Vimeo.
This is the long version of the stop motion animation titled ‘Laïka’ by Guillaume Blanchet. Created using matches & match boxes; this video was produced to celebrate the 10th birthday of a famous bar in Montreal (The Laïka).
You can check out teh shorter 3 minute version here along with a 3 question interview.
99 Bottles of LEDs on the Wall…
An illuminated bottle wall. There is a LED controllable light behind each bottle that is controlled from an onboard computer.
Bottle wall (no sound) from Alex Beim on Vimeo.
3650 days left to save the world

Check out this short video by ubik, featuring the song ‘Treeology’ by Shady Bard.
Spotify link
I love the mix between live action and animation used to create it.
A short film for mtv worldwide to help raise awareness of the effects of global warming. A combination of live action and animation. A globe in a classroom was shot on 16mm which was then tracked and populated with cg toy-like clouds, cars, planes, and cities.
Do You Remember When You Were a Kid and You Thought You Could Do ANYTHING?
This is a great short inspiational film for the site grasshopper.com.
I love stuff like this, great music to go with it too from Carly Comando.
Grasshopper empowers entrepreneurs to succeed with an Advanced Number that helps their small business sound more professional.
You may remember Carly Comando’s music from the 2006 video ‘Noah takes a photo of himself every day for 6 years.’ Seen below.
Hi, a real human interface

You mean that you didn’t already know that inside every computer was a real person just waiting for you to make your next move?
This short video from Multitouch Barcelona imagines a real human interface, and puts what you didn’t think you already knew into visual reality.
Hi from Multitouch Barcelona on Vimeo.
F is for Fail – Awesome typography video

High-flying ups and sideways-spiraling downs. False starts and fresh starts. The creative process can be unpredictable. Brent Barson’s short film F is for Fail is the story of one person’s creative roller coaster, told through type in an evocative A to Z.
Scrabble: The Beautiful Word
Scrabble has just reached it 60th birthday, with 100 millions of boxes sold throughout 121 countries in 29 languages, it is the most sold letter game ever. Despite this success, Scrabble is mostly seen today as an elitist and outdated game.
Scrabble is starting a new advertising campaign to dispel the notion that Scrabble is an elitist game. Here is the principle of the game: “Different words accidentally encounter during a Scrabble game, giving by chance birth to a world as unexpected as enchanting. Picture a board of Scrabble at the end of a game: words that have nothing to do with each other are crossing and overlapping, to the point that they sometimes tell a crazy story ! Our creative idea is to turn this fabulous potential into images.”
[youtube:http://www.youtube.com/watch?v=h3ul3q1PexA]
[youtube:http://www.youtube.com/watch?v=NThCPpyoW7U]
[youtube:http://www.youtube.com/watch?v=8kr0QEwfZBk]
Advertising Agency: Ogilvy&Mather, Paris, France
A Bike Journey, as a 3D game
lb to sf via bike from vince mckelvie on Vimeo.
What will become of 3D gaming engines when in the hands of new digital artists? You’ll get plenty of surprises and unexpected artwork. This is no ordinary California bicycle trip: it’s a trippy, Magical Mystery Tour in 3D, played as a game from a (real) stationary bike.
Reader Bince McKelvie writes to describe his project:
Lb to Sf via bike is an interactive installation/game that documents a bike trip my friend and I took from long beach to san francisco. The user rides a stationary bike through a the 3d world by pedaling forward and steering with the bike handle bars. The world consists of three mini games and a huge chunk of the california coast. I am going to be releasing a version that is playable on a computer without the hardware soon. It is made with the blender game engine, a bit of processing, a wii controller and the makingthings board.
By the way, if you happen to be near CalArts in Valencia, the piece will be exhibited there May 2-15.
With the exception of the (very affordable) Wii controller, this is all free and open source technology in the toolchain. In addition to Processing [site | cdmo tag], it’s a fascinating use of the Blender Game Engine. Not satisfied with being just a hugely-powerful, free and open-source, triple-platform (Mac/Windows/Linux) 3D design tool and video composition tool, Blender also has a real-time engine built in – something well worth considering if you’re looking for a live 3D performance and installation environment. That’s already gotten attention for this piece from the excellent Blender blog BlenderNation.
The 3D models and physics are sometimes a bit rough around the edges, but I actually rather like that effect: in a world of look-alike, big budget 3D creations, I can imagine a renaissance of “outside art” for 3D.





